As a general remark, Python isn’t particularly well fitted to making a blazingly quick picture engine. You get ways extra manipulate writing the core, efficiency-touchy code in C or C++, and then writing the complex game good judgment in Python. Python excels at the more common sense-related areas when you consider that its expressiveness is a productiveness win over C and the drop inefficiency isn’t a challenge. This is why everyone (CCP, Panda3D, unity, Civ4, and many others) all work like this. The real query is does this rely on as being “in Python”? For example, in Eve the whole thing concerning the specific recreation (more or less) is in Python, the C++ section is only a widespread recreation engine that handles pushing pixels and audio. So let’s begin a list of Games made from Python.
1. METIN 2
METIN 2 is a famous Oriental Action MMORPG game written with a pygame.
SEVERENCE (Original title: Blade: The Edge of Darkness) used python for almost everything in the game, excluding the graphics engine, made in C.
3. EVE ONLINE
EVE Online is a massively multiplayer online space game written in StacklessPython.
4. MOUNT BLADE 2
Mount & Blade is a single-player pseudo-historical game that utilizes python scripts for its module system.
5. FRETS ON FIRE
FRETS ON FIRE is a famous Guitar Hero-like game written in pygame.